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020.5 / HAZMAT

☣ Hazmat Set

Biohazard Zones · Contaminated Areas · Endgame · PvE Specialist
AUTHOR   DME TEAM
STATUS   ACTIVE
UPDATE   2026-05-28
Hazmat action shot
RoleBio Zone / PvE
CamoNBC Suit (Gray) + Vest Osprey Grey
SourceBoss Drops
LanguageEN
✅ Status: Fully live in-game. All 6 of 6 slots of this set are active. The Full-Set ability is now fully wired up — the specific trigger fires automatically in-game, effect and cooldown are server-validated. Incoming hits trigger the ability without needing any action press.

Concept

Hazmat is the specialist tool for contaminated areas. In bio zones, ZVirus hotspots, industrial pollution maps or endgame bunkers (TheKing area) this build keeps the player alive. Weak in open terrain (slower movement, poor stamina), but unbeatable in its niche. Recommendation: stash in base, gear up before bio-zone expeditions.

Slot Bonuses

SlotBonusPoorNormalEpicCorruptedPenalty
HelmetAtemwegs-Krankheits-Resistenz5 %8 %12 %15 %−5 % Mind-Stabilität
VestBiohazard-Resistenz8 %11 %15 %18 %−8 % Health-Regeneration
JacketGift-Resistenz5 %8 %12 %15 %+8 % Hitze-Durst
PantsSepsis-Resistenz5 %8 %12 %15 %+5 % Schmerz-Empfindlichkeit
GlovesKontaminations-Handhabung4 %7 %10 %13 %+5 % Infektions-Risiko außerhalb Bio-Zonen
BootsUmwelt-Schutz5 %8 %12 %15 %−5 % Ausdauer-Regen

Set Bonuses (stacking)

  • 2 Pieces: +5 % Gift-Resistenz
  • 3 Pieces: +8 % Infektions-Resistenz
  • 4 Pieces: +11 % Biohazard-Resistenz
  • 5 Pieces: +15 % ZVirus- / Tollwut- / Influenza-Resistenz
  • 6 Pieces — ☣ Containment Protocol: (Full-Set, see below)

Full-Set Ability

☣ Containment Protocol

Trigger: Biohazard value reaches 30 (e.g. extended time in sphere)

Effect: 30 s of ~95 % mitigation on all four environmental hazards (radiation, poison, biohazard, influenza). The lifesaver ability — you can sprint through a heavily contaminated section without critical buildup. Disease axes (Sepsis/ZVirus/Rabies) intentionally aren’t covered.

Cooldown: 120 seconds (with own Hazmat haste: ~102 s)


Combat Bonus Layer (full 6-piece set required)

BonusValueDetails
HazardProtection+30 %Mitigation for radiation, poison, biohazard, influenza
Cooldown Reduction+15 %Full-Set abilities 15 % shorter (e.g. Juggernaut 90 s → ~77 s)
Status Effect Power+15 %Multiplier for outgoing status effects (for upcoming DMECS items)

Intentionally defensive — no weapon damage lane, no handling bonus. Instead: strong environmental resistance and a cooldown bonus that even stacks with other sets (e.g. Hazmat boots + Tank body shortens Juggernaut CD by 15 %).

💊 Cure Extension (extra bonus). Pills you take (antirad, antipoison, antibiohazard, painkiller) last ~15 % longer than usual. With Hazmat Epic and 4 pills combined each pill averages 8–10 s longer — cure reserves on a long expedition grow noticeably. Medic actions (bandages, salves, vaccines) are not boosted — those belong to the Medic lane.
✨ Quality aura. You can identify the quality of a set item from a distance by a colored particle aura: Green = Poor · Blue = Normal · Orange = Epic · Pink = Corrupted. The material stays the same for all qualities — the aura is the differentiator.

Corrupted Variant

Full Corrupted gives poisoned protective gear. It shields against bio zones — but carries some contamination back out itself. For players who love «living on the edge» builds and know how to decontaminate back in the clean zone.


Drop Probability per Boss Tier

Each boss kill rolls one set item. Quality distributes as follows:

Boss TierPoorNormalEpicCorrupted
Row 1 — Knight, Tagilla, Shturman, Glukhar, Birdeye80 %18 %2 %0 %
Row 2 — Grimlock, Havoc, Overseer, Reaper, Scarecrow70 %25 %5 %1 %
Row 3 — Deadeye, Executioner, Phantom, Viper, Warhound55 %35 %10 %3 %
TheKing — Final Boss40 %40 %15 %5 %

Tips & Synergies

  • With a gas-mask filter in the helmet slot you also get full radiation protection from the base item.
  • Anti-rad injections, anti-poison tablets and anti-biohazard spray before AND after every bio-zone expedition.
  • NBC suits are poorly insulated — combine with cold-resistance skills for longer runs.
  • Containment Protocol is your emergency exit — pop it before risky sprints through heavily contaminated sections.
  • Outside bio zones you’re vulnerable — switch back to a normal set when you return to base.

Recommended Zones

ZoneWhy Hazmat?
Sakhal Industrial BunkerHigh biohazard concentration
TheKing approach (endgame)ZVirus spore-cloud phases
Custom anomaly zonesDME-Anomaly toxic-waste / electro-cluster
Cherno PvE bunker (DME-Creep)Various bio-trigger zones, some with damage effect
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