👁 Recon Set
Concept
The Recon build is the solo stealth player. He moves quietly, AI detects him less often, his aim is steadier and his mind holds up better in psi-zones. He can’t take a stand-up fight — his trick is not getting hit. Optimal for scouting before boss fights, solo looting in hot zones and long-range sniping.
Slot Bonuses
| Slot | Bonus | Poor | Normal | Epic | Corrupted | Penalty |
|---|---|---|---|---|---|---|
| Helmet | Mind-Stabilität | 5 % | 8 % | 12 % | 15 % | Gelegentlicher Mind-Debuff +1 |
| Vest | Psi-Zonen-Resistenz | 4 % | 7 % | 10 % | 13 % | −5 % Health-Regen |
| Jacket | Low-Profile Survival | 4 % | 7 % | 10 % | 13 % | +8 % Kälte-Anfälligkeit |
| Pants | Leises-Bewegen-Ausdauer | 3 % | 6 % | 9 % | 12 % | −5 % Tragelast |
| Gloves | Ziel-Stabilität | 5 % | 8 % | 12 % | 15 % | +5 % Waffen-Schwanken |
| Boots | AI-Aggro-Reduktion | 5 % | 8 % | 12 % | 15 % | +8 % Fuß-Verletzungs-Risiko |
Set Bonuses (stacking)
- 2 Pieces: +5 % Mind-Stabilität
- 3 Pieces: +8 % Ziel-Stabilität
- 4 Pieces: −11 % AI- / Zombie-Aggro-Reichweite
- 5 Pieces: +15 % Atem- / Fokus-Kontrolle
- 6 Pieces — 👻 Ghost Protocol: (Full-Set, see below)
Full-Set Ability
👻 Ghost Protocol
Trigger: Passive — always active as long as all 6 Recon pieces are worn
Effect: AI threat × 0.5 — affects three stages at once: AI builds aggro slower, loses it faster, and drops you from tracking completely faster as well. In forest and tall-grass terrain the AI loses you after 15–30 s instead of 30–60 s. At distance > 1 km the AI becomes practically blind.
Cooldown: No cooldown — passive
Combat Bonus Layer (full 6-piece set required)
| Bonus | Value | Details |
|---|---|---|
| Marksman Damage | +30 % | Mosin, SVD, VSS, CR-527, Tundra |
| Headshot Damage | +30 % | Every headshot |
| Weapon Handling | +30 % | Visually ~15 % steadier sway — stacks with Hold Breath |
Worst-case combo: Marksman headshot = 1.60× damage — the highest sniping multiplier in the game. No damage reduction — Recon stays a glass cannon, its strength is not getting hit.
Corrupted Variant
Full Corrupted turns Recon into a glass sniper. Maximum stealth values, but mentally unstable and physically fragile. For very experienced solo players who know how to avoid contact entirely.
Drop Probability per Boss Tier
Each boss kill rolls one set item. Quality distributes as follows:
| Boss Tier | Poor | Normal | Epic | Corrupted |
|---|---|---|---|---|
| Row 1 — Knight, Tagilla, Shturman, Glukhar, Birdeye | 80 % | 18 % | 2 % | 0 % |
| Row 2 — Grimlock, Havoc, Overseer, Reaper, Scarecrow | 70 % | 25 % | 5 % | 1 % |
| Row 3 — Deadeye, Executioner, Phantom, Viper, Warhound | 55 % | 35 % | 10 % | 3 % |
| TheKing — Final Boss | 40 % | 40 % | 15 % | 5 % |
Tips & Synergies
- Ghost Protocol is the only Full-Set ability without cooldown — it stays on as long as you wear all 6 pieces.
- Suppressed weapons amplify the stealth — your shots get located less easily.
- Sneak in forests and tall grass — that’s where the AI-aggro bonus hits hardest.
- Bolt-action sniper rifles with large scopes make best use of your aim-stability bonus.
- Avoid CQB — in tight spaces you lose your stealth edge.